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Alpine Village Props - 4 Seasons

Documentation, version 1.0 · Unreal Engine 5.8 · Publisher: Maxlworks

The same farmyard corner in summer, autumn, winter and spring, 2 x 2
The same farmyard corner in summer, autumn, winter and spring, 2 x 2

1. Overview

Alpine Village Props is a collection of 217 props from a historic mountain village in the Alps: the things that stand around a farmhouse, in a garden, in the barn and the workshop, on a village lane and at an inn.

The pack is built for first-person and close third-person views: 1024 pixels of texture per metre, rounded edges, weathering where the object is touched and where the rain runs.

What makes it different

What is in the pack (13 groups; season variants counted separately):

GroupContents (examples)AssetsSeason variants
Flowersterracotta and wooden flower boxes in three lengths with red or pink geraniums, geranium pots1545
Fencespicket, rail and mesh fences with posts, a clipped hedge, a dry-stone wall102
Furniturebenches with and without backrest, a garden table32
Gardenboard and stake fences with gates, a chicken run, a foil greenhouse, a hoop tunnel, planters, a thuja column and a topiary cone, buckets, watering can, hose reel, rain barrel, wooden gutter, bean poles272
Inn and terraceinn tables and benches, bistro table, folding chair, festival table set, parasols open and closed71
Wayside shrinesa wayside cross and a shrine pillar22
Streethydrant, letter boxes, mailboxes, bins, waste baskets, a long bench, a wall utility box, swing barriers, road-works panel, cones and signs, bridge railings, bus shelters, a ticket machine, trail signposts, snow poles and snow banks405
Watera granite fountain and a log trough with running water22
Woodpilesfirewood stacks and a wood shelf48
Barn and storagewooden crates and fruit crates, a fruit bin, an oak barrel, steel drums and canisters, cardboard boxes, a mesh pallet box, a grain chest, an IBC tank, feed sacks, a milk pail, a stave tub, a zinc bucket, vine shears and a vine knife, a brushwood bundle290
Hand toolshatchet and splitting axe, hay and dung forks (standing or leaning against a wall), an alpine scythe with its peening stock and whetstone holders, a wooden back carrier, a hay sledge, a planing bench200
Workshopan anvil on its stump, a treadle grindstone, a leg vice, a heavy metal shelf, corrugated sheets, a plywood sheet, a wall meter box80
Yard and farmhay, straw and silage bales, a hay heap, pole and fence hay racks, beehives, compost bins, a laundry line, vegetable beds, milk cans, a wheelbarrow, a woodshed, woodpiles and heaps under tarps, lumber stacks, a log pile, pallets, a chopping block, a sawhorse, facade crosses, old tyres, small farm machines and trailers5010
All21779
Overview map: every asset on a labelled grid with 1.80 m posts for scale
Overview map: every asset on a labelled grid with 1.80 m posts for scale

The pack also contains:

2. Requirements

3. Installation

The pack is a content-only Unreal project. All of its assets are in a single folder, Content/AlpineVillageKit.

Add it to your project (the usual way)

  1. Add the pack to a project from the Fab plugin in the editor or from the Epic Games Launcher, or open the pack's own project.
  2. In the Content Browser, right-click the AlpineVillageKit folder and choose Migrate...
  3. Pick your project's Content folder as the target.

Every asset keeps its references; the materials, textures, the season collection, the Niagara systems and the season switch come along.

Do not move the folder in the file system (Explorer or Finder). Unreal keeps references by asset path; moved files lose their materials. Use Migrate, or move inside the Content Browser.

Keeping it in a plugin (optional)

Some studios keep third-party content in a plugin:

  1. In your project, create an empty content-only plugin (Edit > Plugins > Add > Content Only) named AlpineVillageKit.
  2. Migrate the folder into your project as above.
  3. In the Content Browser, select everything in /Game/AlpineVillageKit, drag it into the plugin's content folder and choose Move Here.
  4. Right-click the old folder, choose Fix Up Redirectors, then delete the empty folder and save all.

The pack works the same in either place.

4. Folder layout and naming

Content/AlpineVillageKit/
  Meshes/VillageProps/<Folder>/SM_<Asset>   the static meshes and their season variants
  Materials/
    M_AVK_Surface                    the master for all opaque props
    M_AVK_SurfaceMasked              cut-out parts (leaves and petals, nets, see-through wraps)
    M_AVK_Glass                      glass, ice, clear foil
    M_AVK_Water, M_AVK_WaterStrand   still water; the falling water of the spouts
    MPC_AVK_Season                   the season parameter collection
    Instances/MI_AVK_<Surface>       one instance per surface type (e.g. MI_AVK_TimberWeathered); Appendix B
    Instances/PerAsset/              the per-asset instances that carry each asset's mask
  Textures/
    Tiling/T_AVK_<Set>_{BC,N,ORM}    tiling texture sets
    Foliage/, Signs/                 the leaf and petal atlases, the sign lettering
    Masks/T_AVK_<Asset>_Mask         one weathering mask per asset
  Blueprints/BP_AVK_SeasonController the season switch
  Blueprints/E_AVK_Season            its season list (Spring, Summer, Autumn, Winter)
  FX/NS_AVK_WaterJet                 the water jet of the spouts (Niagara)
  Demo/Maps/L_AVK_Overview          every asset on a labelled grid
  Demo/Maps/L_AVK_Demo              the showcase map with lighting and the season switch
  Demo/Materials/                   the showcase map's ground materials

The mesh folders by group:

GroupFolder(s) under Meshes/VillageProps/
FlowersFlowers
FencesFences
FurnitureFurniture
GardenGarden2, Garden3
Inn and terraceInn2
Wayside shrinesShrines
StreetStreet, Street2, Street3
WaterWater
WoodpilesWoodpiles
Barn and storageBarn, Barn2
Hand toolsHandtools
WorkshopWorkshop
Yard and farmYard, Yard2, Yard3, Yard4, Yard5, YardTyres

Names

Conventions

PivotWhereUsed by
Base centrethe middle of the footprint, on the ground159 assets: most props
Wall backthe middle of the back face, on the ground36 assets: flower boxes, wall letter boxes and mailboxes, the wall bench, woodpiles, the wood shelf and tool rack, the hand tools that lean against or hang on a wall, the facade crosses, the wall meter box, the metal shelf and the plywood sheet: things that stand against a wall
Segment startthe start of the segment on the ground line22 assets: fences, gates, railings and other segments that chain along X

5. The materials

5.1 How the master works

Every opaque prop uses one master material, M_AVK_Surface, through instances.

Because the weathering is a mask and not painted into the colour, you can make an asset cleaner, dirtier, mossier or a different colour without new textures.

5.2 Parameters of M_AVK_Surface

ParameterDefaultEffect
BC, N, ORMthe surface's setthe tiling set or atlas
Maskthe asset's maskthe weathering mask on UV1 (leave it as set)
TileMper setmetres per texture tile
Tintper surfacecolour multiplier (the surface's colour)
Desaturate0painted wood: takes the wood's colour out before the tint
RoughnessScale, MetallicScale1, 1multiply roughness and metallic
MetallicAdd0adds metallic (gilding on plain surfaces)
AOStrength0.65how much the mask's occlusion darkens the colour
CavityDarken0.35darkening in cavities
DirtAmount, DirtColour0.3, dark grey-browngrime from the mask's dirt channel; also roughens
EdgeWear, EdgeColour0.25, light warm greyworn edges and paint
MossAmount, MossColour0, moss greenmoss on up-facing faces, in cavities and dirt
HueRange, ValueRange0.02, 0.06random colour variation per instance (instanced and foliage placements)
Foliage0 (1 on leaf surfaces that turn)the surface takes the season's autumn colour
Indoor01 keeps snow, frost, wetness and autumn colour off (an asset you place indoors)

5.3 Making your own look

  1. Recolour: duplicate a surface instance (e.g. MI_AVK_PaintGreen), change Tint, and assign it to the asset's slot. Painted wood keeps its grain through Desaturate.
  2. Age an asset: on its per-asset instance (Instances/PerAsset/), raise EdgeWear, DirtAmount and CavityDarken.
  3. Add moss: raise MossAmount (0.3-0.6 for a damp, shaded place). Moss only grows on up-facing faces and in the cavities the mask marks.
  4. Variation in large placements: foliage tools and instanced meshes pick a random value per instance; HueRange and ValueRange set how far neighbours differ.
  5. Indoors: for a prop you put inside a building, set Indoor to 1 on its per-asset instance, so winter does not snow on it.

5.4 Other masters

MasterUsed byNotes
M_AVK_SurfaceMaskedleaves and petals of the flowers, planters and hedge, nets, bale wrapsthe same parameters as M_AVK_Surface, two-sided, opacity mask (clip 0.33)
M_AVK_Glassthe glass of bus shelters, the shrine and the vehicles, the greenhouse foil, ice in wintertranslucent; dirtier near the frame (from the mask)
M_AVK_Waterthe still water in the trough, fountain, rain barrel, gutter and grindstone, the rainwater in the silage tyrestranslucent, moving ripples without textures
M_AVK_WaterStrandthe falling water of the spouts (with NS_AVK_WaterJet)

Instanced placement (foliage tool, instanced static meshes): the engine has to compile a material for instanced use. The pack's materials have this enabled, so you do not need to change anything. If you build your own masters from ours, enable Used with Instanced Static Meshes on them.

6. Seasons

6.1 How it works

All season effects read one Material Parameter Collection, MPC_AVK_Season. Change its values and every asset in the level follows: no swapping of materials, and no second texture set.

The farmyard corner in the four seasons, 2 x 2
The farmyard corner in the four seasons, 2 x 2

The collection's 16 scalars:

ParameterRangeEffect on the pack
SnowAmount0-1snow on up-facing faces (it gathers in cavities first; less under eaves, from the mask's occlusion)
SnowSlopeMax0-1faces steeper than this hold no snow
SnowLineZ, SnowLineBlendcmsnow melts out below this height, over a soft band (for large landscapes)
Wetness0-1darker, glossier porous surfaces (rain, thaw); metal only gets glossier
Puddles0-1standing water in cavities
Frost0-1white rime on edges and up-facing faces
AutumnTint0-1deciduous leaf surfaces turn yellow, orange and brown (each instance a little differently)
SeasonIndex0-3spring 0, summer 1, autumn 2, winter 3 (for your own materials)
LarchGold, GrassDry, Blossom, MowState, HayMowState, WindStrength, WindDir0-1, degreesnot read by these props: for your own landscape, grass and tree materials, so they change season with the pack

The presets the season switch uses:

SpringSummerAutumnWinter
SnowAmount0.2001.0
SnowLineZ (cm)124000offoff-100000
Wetness0.400.50.2
Puddles0.300.40
Frost0.200.30.6
AutumnTint000.70
LarchGold000.90
GrassDry0.200.41.0
Blossom0.8000
WindStrength0.50.350.60.4

The collection's saved defaults are summer: without the switch everything looks as in summer. The modelled flowers and the clipped hedge keep their green under AutumnTint; their autumn and winter look is in their variant meshes.

6.2 The season switch

Drag BP_AVK_SeasonController (Blueprints/) into your level once. In its details (category Season):

In play the controller applies its season on Begin Play. From your own Blueprints call Apply Season on it (e.g. from a day-night or weather system).

Without the switch: set the collection's values from your own Blueprint with Set Scalar Parameter Value (Collection), e.g. from a day-night or weather system, and place the season variants yourself.

6.3 Season variant meshes

Where a season changes the shape, the pack has a separate mesh. Snow on a flat bench seat is shader snow; a snow cushion, a covered fountain or a half-used woodpile is a mesh. There are 79 season variants (19 spring, 16 autumn, 44 winter) on 44 of the 217 assets:

Appendix A lists the variants of every asset.

Place the summer asset and let the switch swap it, or place the variant directly.

6.4 Seasons in your own materials

Add a Collection Parameter node with MPC_AVK_Season to any material to use the same values. Your landscape, trees and buildings then change season together with the pack.

7. Placing the props

8. Performance: Nanite, LODs and collision

9. Textures and source files

Texture sets.

Source files (AlpineVillageKit_VillageProps_Sources_1.0.zip, a separate download in the Fab listing, 2.1 GB):

Use them for other engines, for editing in a 3D program, or to re-import at 4K.

10. Licence and credits

The pack is sold under the Fab Standard License. You may use the assets in your projects, commercial ones included, as Fab's licence describes. You may not resell or redistribute the assets themselves, on their own or as an asset pack.

Credits. The tiling texture sets are made from CC0 (public-domain) photo scans by Poly Haven and ambientCG. We processed them:

CC0 needs no credit; we name the sources as a courtesy and as Fab asks for public-domain content:

Texture setSource (asset page)AuthorLicence
Wood grainambientCG Wood096 (https://ambientcg.com/a/Wood096)ambientCGCC0 1.0
IronambientCG Metal046A (https://ambientcg.com/a/Metal046A)ambientCGCC0 1.0
Galvanised metalambientCG Metal032 (https://ambientcg.com/a/Metal032)ambientCGCC0 1.0
RubberambientCG Rubber004 (https://ambientcg.com/a/Rubber004)ambientCGCC0 1.0
StrawambientCG ThatchedRoof001A (https://ambientcg.com/a/ThatchedRoof001A)ambientCGCC0 1.0
PlasticambientCG Plastic010 (https://ambientcg.com/a/Plastic010)ambientCGCC0 1.0
FabricambientCG Fabric061 (https://ambientcg.com/a/Fabric061)ambientCGCC0 1.0
RenderPoly Haven white_stucco_02 (https://polyhaven.com/a/white_stucco_02)Dimitrios SavvaCC0 1.0
LimewashPoly Haven white_stucco (https://polyhaven.com/a/white_stucco)Amal KumarCC0 1.0
SoilPoly Haven farm_soil (https://polyhaven.com/a/farm_soil)Amal KumarCC0 1.0
Rock facePoly Haven rock_surface (https://polyhaven.com/a/rock_surface)Amal KumarCC0 1.0
Sawn boardsPoly Haven wood_planks (https://polyhaven.com/a/wood_planks)Amal KumarCC0 1.0
Old boardsPoly Haven old_planks_02 (https://polyhaven.com/a/old_planks_02)Rob TuytelCC0 1.0
Pine barkPoly Haven pine_bark (https://polyhaven.com/a/pine_bark)Dimitrios SavvaCC0 1.0
ConcretePoly Haven concrete_floor_02 (https://polyhaven.com/a/concrete_floor_02)Rob TuytelCC0 1.0
Rusty metalPoly Haven rusty_metal_02 (https://polyhaven.com/a/rusty_metal_02)Rob TuytelCC0 1.0
Corrugated ironPoly Haven corrugated_iron_02 (https://polyhaven.com/a/corrugated_iron_02)Sergej Majboroda, Jenelle van HeerdenCC0 1.0
Rubble stonePoly Haven rustic_stone_wall_02 (https://polyhaven.com/a/rustic_stone_wall_02)Amal KumarCC0 1.0
Roof boardsPoly Haven roof_planks (https://polyhaven.com/a/roof_planks)Rob TuytelCC0 1.0
Concrete roof tilesPoly Haven grey_roof_tiles (https://polyhaven.com/a/grey_roof_tiles)Rob TuytelCC0 1.0
Weathered boardsPoly Haven weathered_planks (https://polyhaven.com/a/weathered_planks)Dario Barresi, Dimitrios SavvaCC0 1.0

Fonts. The lettering on the signs was drawn with Noto Sans (SIL Open Font License 1.1); the font itself is not included.

Everything else (models, masks, the leaf and lettering atlases, the generated plain and net textures, the materials and the season system) is our own work.

11. Known limitations

Release check: the pack was added to a blank Unreal Engine 5.8.3 project the way Fab adds it and packaged as a Win64 Development build: no missing references, no errors; both maps load and the season switch works in play.

12. FAQ

Which engine versions are supported? Unreal Engine 5.8. 5.6 and 5.5 versions are planned as a free update.

Do I need C++ or a plugin? No. The pack is content only: meshes, textures, materials, a parameter collection, a Niagara system and one Blueprint. It works in Blueprint-only projects.

How do I add it to an existing project? Migrate the AlpineVillageKit folder (section 3). Do not copy the folder in the file system.

How do I switch the season? Place BP_AVK_SeasonController once and pick the season (section 6.2), or set MPC_AVK_Season from your own Blueprint.

Will it run on lower-end hardware? Nanite needs an SM6 / Vulkan GPU; without it the engine draws the four included LODs. Large placements of small props should get a cull distance (section 8). The showcase map runs at about 5.5 ms per frame on an RTX 2070 SUPER at 1920 x 1080 (section 8).

Can I use it with baked lighting? Yes. UV channel 1 is a clean unwrap; build lighting after placing.

Can I change colours and wear? Yes, through the instance parameters, without new textures (section 5.3).

Can I use the assets in other engines? Yes: the source files hold every mesh as FBX with four LODs and the 4K textures (section 9). The materials and the season system are Unreal-only.

May I use it commercially? Yes, under the Fab Standard License (section 10).

13. Version history and support

VersionDateChanges
1.0launchfirst release: 217 assets and 79 season variants, the season switch, overview and showcase maps

Planned free updates: UE 5.6 / 5.5 versions; more season variants.

Support: max@maxlworks.com. Please include your engine version and, for a visual problem, a screenshot. We answer within a few working days.

14. The free sample

Alpine Village Props - Free Sample is eight props of this pack with their season variant meshes, for free. This documentation covers it too: the folder layout, the materials, the season switch and the placing rules are the same.

AssetGroupPivotSeason variants
SM_FlowerBox_Wood_080_RedFlowerswall backSpring, Autumn, Winter
SM_Woodpile_33_100Woodpileswall backSpring, Winter
SM_Bench_Wall_180Furniturewall backWinter
SM_MilkCan_20Yard and farmbase centre- (season through the materials)
SM_WaysideShrine_PillarWayside shrinesbase centreWinter
SM_Hedge_200Fencessegment startAutumn, Winter
SM_Trough_Log_200Waterbase centreWinter
SM_HayBale_RoundYard and farmbase centre- (season through the materials)

What differs from the full pack

Want the whole village? The full pack, Alpine Village Props - 4 Seasons, holds every asset of Appendix A in four seasons, with the same materials and season switch: the props of the sample fit right in.

Appendix A: asset list

217 assets, by group. Size: the bounding box in centimetres (X x Y x Z, front +Y). Triangles: LOD0 / LOD1 / LOD2 / LOD3. Collision: convex hulls (count) or none. Season variants: the meshes SM_<Asset>_<Season>.

AssetGroupPivotSize (cm)Triangles LOD0 / 1 / 2 / 3CollisionNaniteSeason variants
SM_Barrel_Oak_100Barn and storagebase centre73 x 50 x 586,124 / 3,062 / 1,836 / 918convex x1yes-
SM_Bin_Fruit_Wood_120Barn and storagebase centre120 x 100 x 767,264 / 4,462 / 1,815 / 726convex x1yes-
SM_Box_Cardboard_ABarn and storagebase centre61 x 41 x 404,256 / 2,128 / 1,063 / 424convex x1yes-
SM_Box_Cardboard_BBarn and storagebase centre81 x 61 x 457,288 / 3,643 / 1,822 / 728convex x1yes-
SM_Box_Cardboard_CBarn and storagebase centre51 x 41 x 303,188 / 1,593 / 796 / 318convex x1yes-
SM_Box_Cardboard_OpenBarn and storagebase centre128 x 104 x 455,408 / 2,704 / 1,351 / 540convex x2yes-
SM_Bucket_Zinc_12Barn and storagebase centre33 x 29 x 335,420 / 2,710 / 1,354 / 542convex x1yes-
SM_Bundle_BrushwoodBarn and storagebase centre103 x 29 x 3025,956 / 12,978 / 6,488 / 2,594convex x1yes-
SM_Canister_Steel_20Barn and storagebase centre35 x 16 x 489,428 / 4,714 / 2,356 / 942convex x1yes-
SM_Canister_Steel_20_RedBarn and storagebase centre35 x 16 x 489,428 / 4,714 / 2,356 / 942convex x1yes-
SM_Chest_Grain_WoodBarn and storagebase centre153 x 65 x 698,878 / 4,438 / 2,218 / 886convex x1yes-
SM_Chest_Grain_Wood_OpenBarn and storagebase centre153 x 66 x 1298,906 / 4,452 / 2,226 / 890convex x2yes-
SM_Crate_Fruit_Wood_50Barn and storagebase centre50 x 30 x 301,868 / 1,108 / 466 / 186convex x1yes-
SM_Crate_Fruit_Wood_50_Stack3Barn and storagebase centre51 x 30 x 905,604 / 3,324 / 1,400 / 560convex x1yes-
SM_Crate_Wood_90Barn and storagebase centre94 x 70 x 603,776 / 2,274 / 944 / 376convex x1yes-
SM_Crate_Wood_90_OpenBarn and storagebase centre94 x 87 x 683,732 / 2,346 / 932 / 372convex x2yes-
SM_Crate_Wood_90_WornBarn and storagebase centre94 x 70 x 603,792 / 2,348 / 948 / 378convex x1yes-
SM_Drum_Steel_200Barn and storagebase centre60 x 60 x 888,204 / 4,101 / 2,050 / 820convex x1yes-
SM_Drum_Steel_200_GreyBarn and storagebase centre60 x 60 x 888,024 / 4,011 / 2,005 / 802convex x1yes-
SM_Drum_Steel_200_RedBarn and storagebase centre60 x 60 x 888,132 / 4,065 / 2,032 / 812convex x1yes-
SM_IBC_1000Barn and storagebase centre120 x 111 x 1163,540 / 1,770 / 884 / 354convex x1yes-
SM_Knife_VineBarn and storagebase centre27 x 8 x 33,224 / 1,612 / 806 / 322convex x1yes-
SM_MeshPalletBoxBarn and storagebase centre124 x 85 x 979,868 / 4,934 / 2,466 / 985convex x1yes-
SM_MilkPail_WoodBarn and storagebase centre33 x 33 x 382,636 / 1,318 / 658 / 262convex x1yes-
SM_Pallet_Euro_BrokenBarn and storagebase centre120 x 80 x 182,410 / 1,518 / 602 / 240convex x1yes-
SM_Sack_Feed_25Barn and storagebase centre62 x 40 x 161,984 / 992 / 496 / 246convex x1yes-
SM_Sack_Feed_25_Stack6Barn and storagebase centre126 x 81 x 4414,928 / 7,462 / 3,732 / 2,603convex x1yes-
SM_Shears_VineBarn and storagebase centre20 x 8 x 2596 / 298 / 148 / 58convex x1yes-
SM_Tub_Wood_StaveBarn and storagebase centre66 x 66 x 793,584 / 1,792 / 896 / 358convex x1yes-
SM_DryStoneWall_200Fencessegment start201 x 53 x 818,578 / 4,289 / 2,144 / 857convex x1yes-
SM_Fence_Mesh_200Fencessegment start204 x 5 x 135354 / 252 / 224 / 206convex x1yes-
SM_Fence_Mesh_PostFencesbase centre7 x 5 x 13524 / 12 / 12 / 12convex x1yes-
SM_Fence_Picket_200Fencessegment start204 x 9 x 116294 / 146 / 72 / 38convex x1yes-
SM_Fence_Picket_PostFencesbase centre9 x 9 x 11614 / 14 / 14 / 14convex x1yes-
SM_Fence_Picket_White_200Fencessegment start204 x 9 x 116294 / 146 / 72 / 38convex x1yes-
SM_Fence_Picket_White_PostFencesbase centre9 x 9 x 11614 / 14 / 14 / 14convex x1yes-
SM_Fence_Rail_200Fencessegment start210 x 17 x 11076 / 38 / 18 / 6convex x1yes-
SM_Fence_Rail_PostFencesbase centre13 x 13 x 11028 / 14 / 12 / 12convex x1yes-
SM_Hedge_200Fencessegment start216 x 92 x 17758,788 / 36,456 / 14,696 / 5,878convex x1yesAutumn, Winter
SM_FlowerBox_Terracotta_080_PinkFlowerswall back86 x 30 x 4615,650 / 7,824 / 3,894 / 1,534convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Terracotta_080_RedFlowerswall back84 x 29 x 4615,782 / 7,746 / 3,932 / 1,578convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Terracotta_100_PinkFlowerswall back106 x 29 x 4819,936 / 9,928 / 4,953 / 1,993convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Terracotta_100_RedFlowerswall back106 x 28 x 4720,688 / 10,343 / 4,967 / 2,068convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Terracotta_120_PinkFlowerswall back123 x 29 x 4724,460 / 12,229 / 6,115 / 2,445convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Terracotta_120_RedFlowerswall back124 x 27 x 4824,400 / 12,072 / 5,994 / 2,438convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_080_PinkFlowerswall back90 x 35 x 6631,364 / 15,681 / 7,841 / 3,254convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_080_RedFlowerswall back88 x 36 x 6534,780 / 17,389 / 8,694 / 3,704convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_100_PinkFlowerswall back114 x 35 x 6448,568 / 24,284 / 12,142 / 4,918convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_100_RedFlowerswall back108 x 35 x 6444,102 / 22,051 / 11,025 / 4,581convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_120_PinkFlowerswall back120 x 36 x 6553,740 / 26,870 / 13,434 / 5,500convex x1yesSpring, Autumn, Winter
SM_FlowerBox_Wood_120_RedFlowerswall back126 x 37 x 6351,542 / 25,770 / 12,884 / 5,216convex x1yesSpring, Autumn, Winter
SM_Pot_Geranium_PinkFlowersbase centre32 x 33 x 445,770 / 2,892 / 1,702 / 577convex x1yesSpring, Autumn, Winter
SM_Pot_Geranium_RedFlowersbase centre31 x 34 x 445,606 / 2,802 / 1,694 / 560convex x1yesSpring, Autumn, Winter
SM_Pot_Geranium_Small_RedFlowersbase centre26 x 27 x 314,620 / 2,378 / 1,480 / 462convex x1yesSpring, Autumn, Winter
SM_Bench_Back_180Furniturebase centre180 x 41 x 9113,076 / 6,538 / 3,268 / 1,306convex x1yesWinter
SM_Bench_Wall_180Furniturewall back179 x 35 x 451,500 / 750 / 374 / 150convex x1yesWinter
SM_Table_Garden_160Furniturebase centre159 x 79 x 761,708 / 854 / 426 / 170convex x1yes-
SM_BeanPoles_TeepeeGardenbase centre106 x 109 x 22020,844 / 10,421 / 5,210 / 2,084convex x1yes-
SM_Bucket_GalvGardenbase centre35 x 32 x 322,364 / 1,182 / 590 / 236convex x1yes-
SM_Bucket_PlasticGardenbase centre39 x 34 x 402,940 / 1,470 / 734 / 294convex x1yes-
SM_ChickenCoop_RunGardenbase centre272 x 151 x 16121,916 / 10,958 / 5,479 / 2,190convex x3yes-
SM_FenceBoard_200Gardensegment start205 x 16 x 1814,590 / 2,295 / 1,146 / 458convex x1yes-
SM_FenceBoard_EndGardensegment start10 x 11 x 181782 / 390 / 194 / 78convex x1yes-
SM_FenceBoard_Gate_100Gardensegment start101 x 18 x 1843,172 / 1,586 / 791 / 316convex x2yes-
SM_FenceBoard_Wall_200Gardensegment start206 x 17 x 1254,674 / 2,337 / 1,167 / 466convex x1yes-
SM_FenceBoard_Wall_EndGardensegment start14 x 14 x 1251,462 / 730 / 364 / 146convex x1yes-
SM_FenceStake_200Gardensegment start206 x 22 x 1688,735 / 4,366 / 2,183 / 872convex x1yes-
SM_FenceStake_EndGardensegment start13 x 13 x 154412 / 242 / 102 / 40convex x1yes-
SM_FenceStake_Gate_100Gardensegment start101 x 24 x 1704,188 / 2,093 / 1,046 / 418convex x2yes-
SM_GardenFleece_BedGardenbase centre368 x 190 x 1820,810 / 10,404 / 5,202 / 2,080convex x1yes-
SM_Greenhouse_Foil_SmallGardenbase centre317 x 213 x 22339,705 / 19,851 / 9,925 / 3,970convex x2no-
SM_HoopTunnel_LowGardenbase centre398 x 118 x 7518,026 / 9,012 / 4,506 / 1,802convex x1yesWinter
SM_HoseReel_CartGardenbase centre113 x 60 x 9215,608 / 7,804 / 3,902 / 1,560convex x2yes-
SM_Hose_CoilGardenbase centre67 x 68 x 44,548 / 2,274 / 1,136 / 454convex x1yes-
SM_Marigolds_Row_150Gardenbase centre155 x 59 x 3420,394 / 10,196 / 5,098 / 2,294noneyes-
SM_Planter_Round_BoxwoodGardenbase centre70 x 70 x 9645,882 / 26,269 / 11,469 / 5,964convex x1yes-
SM_Planter_Square_ThujaGardenbase centre58 x 56 x 18316,856 / 10,334 / 4,215 / 2,014convex x1yes-
SM_Planter_Trough_Flowers_160Gardenbase centre160 x 65 x 7859,208 / 29,604 / 14,802 / 5,920convex x1yesWinter
SM_RainBarrel_WoodGardenbase centre79 x 70 x 1554,108 / 2,054 / 1,026 / 410convex x1no-
SM_Thuja_ColumnGardenbase centre85 x 84 x 23521,590 / 13,846 / 5,969 / 4,229convex x1yes-
SM_Topiary_Cone_BoxGardenbase centre72 x 72 x 10045,898 / 28,122 / 11,486 / 5,966convex x1yes-
SM_Tub_PlasticGardenbase centre69 x 65 x 352,824 / 1,412 / 704 / 282convex x1yes-
SM_WaterGutter_Wood_300Gardenbase centre323 x 34 x 813,956 / 1,978 / 988 / 394convex x2no-
SM_WateringCan_GalvGardenbase centre73 x 21 x 504,364 / 2,182 / 1,091 / 436convex x2yes-
SM_Axe_Hatchet_45Hand toolsbase centre14 x 48 x 3872 / 436 / 218 / 86convex x2yes-
SM_Axe_Hatchet_45_LeaningHand toolswall back3 x 27 x 46872 / 436 / 218 / 86convex x2yes-
SM_Axe_Splitting_90Hand toolsbase centre19 x 94 x 51,160 / 580 / 290 / 116convex x2yes-
SM_Axe_Splitting_90_LeaningHand toolswall back5 x 39 x 921,160 / 580 / 290 / 116convex x2yes-
SM_Carrier_Back_WoodHand toolsbase centre54 x 44 x 1106,392 / 3,196 / 1,598 / 638convex x2yes-
SM_Carrier_Back_Wood_LoadedHand toolsbase centre54 x 44 x 1107,492 / 3,746 / 1,872 / 748convex x2yes-
SM_Fork_DungHand toolsbase centre36 x 158 x 51,902 / 950 / 474 / 190convex x1yes-
SM_Fork_Dung_LeaningHand toolswall back21 x 46 x 1531,902 / 950 / 475 / 189convex x1yes-
SM_Fork_Hay_SteelHand toolsbase centre30 x 229 x 102,290 / 1,144 / 571 / 228convex x1yes-
SM_Fork_Hay_Steel_LeaningHand toolswall back19 x 36 x 2282,290 / 1,144 / 572 / 228convex x1yes-
SM_Fork_Hay_WoodHand toolsbase centre78 x 235 x 122,552 / 1,276 / 638 / 254convex x1yes-
SM_Fork_Hay_Wood_LeaningHand toolswall back29 x 47 x 2392,552 / 1,276 / 638 / 254convex x1yes-
SM_Peening_StockHand toolsbase centre10 x 39 x 501,232 / 616 / 308 / 122convex x2yes-
SM_Scythe_AlpineHand toolsbase centre70 x 163 x 132,204 / 1,102 / 550 / 220convex x2yes-
SM_Scythe_Alpine_WallHand toolswall back82 x 23 x 1502,240 / 1,120 / 560 / 224convex x2yes-
SM_Sledge_HayHand toolsbase centre222 x 80 x 8412,288 / 6,144 / 3,072 / 1,228convex x3yes-
SM_Sledge_Hay_LoadedHand toolsbase centre230 x 103 x 11556,292 / 28,146 / 14,072 / 5,629convex x3yes-
SM_Whetstone_HolderHand toolswall back6 x 7 x 28980 / 490 / 244 / 98convex x1yes-
SM_Whetstone_Holder_HornHand toolswall back7 x 9 x 291,836 / 918 / 458 / 182convex x1yes-
SM_Workbench_Planing_200Hand toolsbase centre217 x 77 x 9014,350 / 7,174 / 3,586 / 1,434convex x3yes-
SM_Chair_FoldingInn and terracebase centre44 x 52 x 88940 / 468 / 234 / 94convex x1yes-
SM_FestTableSet_220Inn and terracebase centre224 x 174 x 774,308 / 2,154 / 1,076 / 430convex x3yes-
SM_InnBench_200Inn and terracebase centre199 x 33 x 46652 / 326 / 162 / 64convex x1yesWinter
SM_InnTable_200Inn and terracebase centre199 x 79 x 781,792 / 896 / 448 / 178convex x1yes-
SM_Parasol_300Inn and terracebase centre304 x 305 x 26922,756 / 11,378 / 5,688 / 2,274convex x4yes-
SM_Parasol_300_ClosedInn and terracebase centre100 x 100 x 2651,736 / 868 / 434 / 172convex x1yes-
SM_Table_Bistro_70Inn and terracebase centre70 x 69 x 731,772 / 886 / 442 / 176convex x1yes-
SM_BarrierPanel_RoadworksStreetbase centre209 x 60 x 11519,440 / 9,720 / 4,860 / 1,944convex x2yes-
SM_BarrierSwing_400Streetsegment start420 x 21 x 1166,456 / 3,228 / 1,613 / 645convex x3yes-
SM_BarrierSwing_400_OpenStreetsegment start420 x 419 x 1166,456 / 3,228 / 1,613 / 645convex x3yes-
SM_Bench_Ext_250Streetbase centre250 x 62 x 506,190 / 3,094 / 1,546 / 618convex x2yes-
SM_Bin_240_BrownStreetbase centre60 x 84 x 1094,504 / 2,252 / 1,126 / 450convex x1yes-
SM_Bin_240_GreyStreetbase centre60 x 84 x 1104,504 / 2,252 / 1,126 / 450convex x1yes-
SM_Bin_240_YellowStreetbase centre60 x 84 x 1094,504 / 2,252 / 1,126 / 450convex x1yes-
SM_BridgeRailing_200Streetsegment start208 x 15 x 1082,668 / 1,334 / 667 / 266convex x1yes-
SM_BridgeRailing_EndStreetsegment start64 x 15 x 1082,002 / 1,000 / 499 / 200convex x1yes-
SM_BridgeRailing_StartStreetsegment start56 x 10 x 108710 / 353 / 177 / 70convex x1yes-
SM_BusShelter_GlassStreetbase centre312 x 157 x 24632,112 / 16,056 / 8,026 / 3,210convex x4noWinter
SM_BusShelter_TimberStreetbase centre346 x 209 x 28418,172 / 9,086 / 4,542 / 1,816convex x4yesWinter
SM_BusStopSignStreetbase centre41 x 24 x 2637,684 / 3,842 / 1,920 / 767convex x1no-
SM_HayRakeStreetbase centre62 x 14 x 170728 / 364 / 182 / 72convex x1yes-
SM_HydrantStreetbase centre47 x 44 x 10110,954 / 6,188 / 2,737 / 1,246convex x1yes-
SM_InfoBoard_RoofedStreetbase centre214 x 85 x 2916,132 / 3,064 / 1,532 / 612convex x2yesWinter
SM_LetterBox_Post_RedStreetbase centre41 x 31 x 1437,853 / 3,925 / 1,963 / 785convex x1yes-
SM_LetterBox_Post_YellowStreetbase centre41 x 31 x 1437,853 / 3,925 / 1,963 / 785convex x1yes-
SM_LetterBox_Wall_RedStreetwall back41 x 31 x 526,581 / 3,289 / 1,645 / 657convex x1yes-
SM_LetterBox_Wall_YellowStreetwall back41 x 31 x 526,581 / 3,289 / 1,645 / 657convex x1yes-
SM_Mailbox_Wall_DarkStreetwall back33 x 13 x 385,312 / 2,654 / 1,326 / 530convex x1yes-
SM_Mailbox_Wall_SteelStreetwall back33 x 13 x 385,312 / 2,654 / 1,326 / 530convex x1yes-
SM_MeshFence_Orange_200Streetsegment start204 x 8 x 14435,156 / 17,577 / 8,789 / 3,515convex x1yes-
SM_ParkingSignStreetbase centre61 x 23 x 2631,796 / 896 / 447 / 179convex x1yes-
SM_PlaceSignStreetbase centre160 x 22 x 2473,292 / 1,646 / 822 / 328convex x1yes-
SM_PlaceSign_EndStreetbase centre160 x 22 x 2473,304 / 1,652 / 826 / 329convex x1yes-
SM_RoadworksSignStreetbase centre80 x 40 x 1562,008 / 1,002 / 502 / 200convex x1yes-
SM_SnowBank_400Streetsegment start400 x 164 x 7518,108 / 9,054 / 4,526 / 1,809convex x2yes-
SM_SnowBank_EndStreetsegment start150 x 150 x 586,695 / 3,346 / 1,673 / 669convex x1yes-
SM_SnowPoleStreetbase centre11 x 9 x 2211,182 / 590 / 294 / 118noneyes-
SM_SnowPole_TallStreetbase centre10 x 9 x 2711,214 / 606 / 302 / 120noneyes-
SM_TicketMachine_SolarStreetbase centre60 x 46 x 17629,464 / 14,732 / 7,366 / 2,946convex x1yes-
SM_TrafficCone_50Streetbase centre29 x 29 x 501,536 / 768 / 384 / 152convex x1yes-
SM_TrafficCone_75Streetbase centre37 x 37 x 751,888 / 944 / 472 / 188convex x1yes-
SM_TrailSignpost_3Streetbase centre90 x 11 x 2881,016 / 508 / 254 / 120convex x1yesWinter
SM_TrailSignpost_6Streetbase centre87 x 83 x 2881,400 / 700 / 350 / 174convex x1yesWinter
SM_UtilityBox_WallStreetbase centre84 x 42 x 1218,048 / 4,024 / 2,010 / 804convex x1yes-
SM_WarningSign_BarrierStreetbase centre90 x 23 x 2711,764 / 882 / 441 / 176convex x1yes-
SM_WasteBasketStreetbase centre44 x 55 x 1103,332 / 1,665 / 833 / 332convex x1yes-
SM_WasteBasket_GreyStreetbase centre44 x 54 x 1103,404 / 1,702 / 851 / 339convex x1yes-
SM_Fountain_Granite_OctWaterbase centre166 x 166 x 1641,720 / 860 / 430 / 200convex x2noWinter
SM_Trough_Log_200Waterbase centre223 x 67 x 1473,082 / 1,540 / 769 / 365convex x2noWinter
SM_WaysideCrossWayside shrinesbase centre132 x 77 x 33456,316 / 28,158 / 14,078 / 5,630convex x1yesWinter
SM_WaysideShrine_PillarWayside shrinesbase centre109 x 109 x 3311,536 / 768 / 382 / 153convex x1noWinter
SM_WoodShelf_200Woodpileswall back216 x 61 x 2044,984 / 2,492 / 1,246 / 552convex x1yesSpring, Winter
SM_Woodpile_33_100Woodpileswall back110 x 37 x 1151,540 / 770 / 384 / 166convex x1yesSpring, Winter
SM_Woodpile_33_200Woodpileswall back210 x 38 x 1555,120 / 2,560 / 1,280 / 540convex x1yesSpring, Winter
SM_Woodpile_50_200Woodpileswall back212 x 54 x 1555,196 / 2,598 / 1,298 / 548convex x1yesSpring, Winter
SM_Anvil_StumpWorkshopbase centre44 x 65 x 842,074 / 1,037 / 517 / 207convex x2yes-
SM_Box_Meter_WallWorkshopwall back88 x 30 x 1601,767 / 883 / 440 / 176convex x1yes-
SM_Grindstone_TreadleWorkshopbase centre106 x 68 x 1131,818 / 908 / 454 / 181convex x3no-
SM_Plywood_SheetWorkshopwall back250 x 32 x 122503 / 251 / 125 / 49convex x1yes-
SM_Sheet_CorrugatedWorkshopbase centre200 x 90 x 41,668 / 834 / 417 / 165convex x1yes-
SM_Sheet_Corrugated_StackWorkshopbase centre203 x 100 x 183,974 / 1,987 / 993 / 397convex x1yes-
SM_Shelf_Heavy_MetalWorkshopwall back201 x 61 x 2002,592 / 1,295 / 648 / 259convex x1yes-
SM_Vice_LegWorkshopbase centre34 x 23 x 871,978 / 988 / 494 / 197convex x2yes-
SM_Beehive_Row3Yard and farmbase centre200 x 57 x 12327,317 / 13,657 / 6,829 / 2,731convex x1yesWinter
SM_Beehive_SingleYard and farmbase centre61 x 57 x 12210,864 / 5,432 / 2,716 / 1,086convex x1yesWinter
SM_BeltRake_SmallYard and farmbase centre158 x 72 x 3313,267 / 6,633 / 3,316 / 1,326convex x2yes-
SM_BoardPile_LooseYard and farmbase centre440 x 153 x 431,960 / 980 / 490 / 196convex x1yes-
SM_BrushwoodPileYard and farmbase centre178 x 118 x 6156,310 / 28,154 / 14,076 / 5,630convex x1yes-
SM_ChoppingBlock_AxeYard and farmbase centre178 x 162 x 9813,948 / 6,974 / 3,486 / 1,394convex x1yes-
SM_Compost_ThermoYard and farmbase centre76 x 81 x 1002,440 / 1,220 / 610 / 244convex x1yes-
SM_Compost_WoodYard and farmbase centre110 x 128 x 867,922 / 4,797 / 1,980 / 791convex x1yesWinter
SM_HayBale_RoundYard and farmbase centre140 x 145 x 13941,380 / 20,690 / 10,345 / 4,137convex x1yes-
SM_HayHeap_FieldYard and farmbase centre398 x 322 x 17247,790 / 23,894 / 11,947 / 4,778convex x1yes-
SM_HayLoaderWagonYard and farmbase centre276 x 599 x 24120,032 / 10,015 / 5,007 / 2,503convex x3yes-
SM_HayRack_Fence_400Yard and farmbase centre606 x 110 x 19132,038 / 16,019 / 8,009 / 3,202convex x2yes-
SM_HayRack_PoleYard and farmbase centre155 x 162 x 22636,710 / 18,354 / 9,176 / 3,670convex x1yes-
SM_HayRack_Pole_EmptyYard and farmbase centre42 x 45 x 220935 / 545 / 233 / 93convex x1yes-
SM_HouseCross_PanelYard and farmwall back86 x 34 x 22455,876 / 27,938 / 13,968 / 5,587convex x1yes-
SM_HouseCross_PlainYard and farmwall back57 x 12 x 13021,676 / 10,838 / 5,418 / 2,166convex x1yes-
SM_HouseCross_RoofYard and farmwall back80 x 36 x 20844,846 / 22,423 / 11,211 / 4,484convex x1yesWinter
SM_LaundryLine_400Yard and farmbase centre426 x 93 x 19940,290 / 20,144 / 10,072 / 4,028convex x2yes-
SM_LogPile_400Yard and farmbase centre420 x 231 x 11010,012 / 5,006 / 2,502 / 1,000convex x1yesWinter
SM_LumberStack_Beams_500Yard and farmbase centre524 x 119 x 9015,024 / 7,512 / 3,756 / 1,502convex x1yesWinter
SM_LumberStack_Boards_400Yard and farmbase centre422 x 141 x 8119,928 / 9,964 / 4,982 / 1,992convex x1yesWinter
SM_MilkCan_20Yard and farmbase centre27 x 33 x 582,030 / 1,014 / 506 / 202convex x1yes-
SM_MilkCan_40Yard and farmbase centre33 x 40 x 722,030 / 1,014 / 506 / 202convex x1yes-
SM_MotorMower_TwoWheelYard and farmbase centre192 x 207 x 9816,668 / 8,334 / 4,167 / 2,122convex x3yes-
SM_PalletStack_3Yard and farmbase centre125 x 85 x 428,912 / 5,132 / 2,228 / 890convex x1yes-
SM_PalletStack_8Yard and farmbase centre126 x 86 x 11224,064 / 13,804 / 6,016 / 2,406convex x1yes-
SM_Pallet_EuroYard and farmbase centre120 x 80 x 143,024 / 1,728 / 756 / 302convex x1yes-
SM_RabbitHutchYard and farmbase centre137 x 87 x 1643,901 / 1,949 / 974 / 392convex x1noWinter
SM_Sawhorse_LogYard and farmbase centre208 x 73 x 932,156 / 1,078 / 538 / 214convex x1yes-
SM_SilageBale_GreenYard and farmbase centre123 x 128 x 12235,552 / 17,776 / 8,888 / 3,554convex x1yes-
SM_SilageBale_WhiteYard and farmbase centre122 x 128 x 12235,552 / 17,776 / 8,888 / 3,554convex x1yes-
SM_SilageBale_White_UpYard and farmbase centre129 x 129 x 12435,552 / 17,776 / 8,888 / 3,554convex x1yes-
SM_StrawBale_SmallYard and farmbase centre91 x 59 x 429,678 / 4,838 / 2,418 / 967convex x1yes-
SM_TarpHeap_Firewood_GreyYard and farmbase centre390 x 240 x 13642,924 / 21,462 / 10,730 / 4,292convex x1yes-
SM_TarpHeap_Machine_GreenYard and farmbase centre212 x 218 x 9214,620 / 7,309 / 3,654 / 1,744convex x1yes-
SM_Tedder_4RotorYard and farmbase centre336 x 212 x 29824,136 / 12,068 / 6,033 / 2,653convex x3yes-
SM_Tedder_4Rotor_WorkYard and farmbase centre586 x 212 x 10924,136 / 12,068 / 6,034 / 2,573convex x3yes-
SM_ToolRack_WallYard and farmwall back181 x 24 x 2093,908 / 1,953 / 976 / 389convex x1yes-
SM_Tractor_CompactYard and farmbase centre195 x 409 x 26734,644 / 17,321 / 8,660 / 4,495convex x4no-
SM_Trailer_Tipper_SmallYard and farmbase centre173 x 289 x 13416,718 / 8,358 / 4,179 / 2,171convex x2yes-
SM_Transporter_TwoAxleYard and farmbase centre191 x 410 x 21735,442 / 17,721 / 8,860 / 3,624convex x4noWinter
SM_TyreStack_Silage_AYard and farmbase centre158 x 137 x 7739,566 / 19,782 / 9,890 / 5,084convex x3no-
SM_Tyre_Car_Old_AYard and farmbase centre70 x 70 x 1919,646 / 9,822 / 4,910 / 1,969convex x1yes-
SM_Tyre_Tractor_Rear_AYard and farmbase centre165 x 74 x 16725,683 / 12,840 / 6,420 / 3,326convex x2yes-
SM_VegetableBed_120x300Yard and farmbase centre310 x 132 x 6068,272 / 34,136 / 20,349 / 6,827noneyes-
SM_VegetableBed_Raised_120x200Yard and farmbase centre204 x 128 x 7452,995 / 26,496 / 16,745 / 5,299convex x1yes-
SM_Wheelbarrow_SteelYard and farmbase centre62 x 164 x 635,360 / 2,680 / 1,339 / 696convex x2yes-
SM_WoodShed_Lean_260Yard and farmbase centre323 x 205 x 27115,840 / 7,920 / 3,960 / 1,584convex x2yesWinter
SM_Woodpile_Tarp_BlueYard and farmbase centre241 x 114 x 15819,248 / 9,624 / 4,810 / 1,924convex x1yes-
SM_Woodpile_Tarp_GreenYard and farmbase centre240 x 107 x 15819,312 / 9,656 / 4,828 / 1,930convex x1yes-

Appendix B: material instances

The 160 surface instances in Materials/Instances/. Texture set: the tiling set or atlas on UV0 (section 9); tile: metres per texture tile; colour: the instance's Tint (sRGB hex). Glass, clear foil and still water have no instance of their own: those parts draw with M_AVK_Glass and M_AVK_Water (section 5.4). MI_AVK_WaterDrop and MI_AVK_WaterStrand belong to the water jet. The per-asset instances in Instances/PerAsset/ add each asset's mask.

InstanceTexture setTile (m)Colour
MI_AVK_AlgaeLineplain (generated)1#55623F
MI_AVK_BaleNetnet (generated)0.5#E2E3DC
MI_AVK_Barkpine bark2#5A4737
MI_AVK_BarkHazelconcrete0.6#7B6D5E
MI_AVK_BarkLarchOldpine bark2#5E574D
MI_AVK_BoardsDarkold boards2#4A3626
MI_AVK_BoardsGreyold boards2#7C7468
MI_AVK_BookLeatherplain (generated)8#24201E
MI_AVK_Chipboardconcrete0.45#B39A72
MI_AVK_ClockFaceplain (generated)1#E8E2D0
MI_AVK_ClothBluefabric0.4#4D6E9A
MI_AVK_ClothFleecefabric0.4#E6E7E1
MI_AVK_ClothHempfabric0.4#8A7A5C
MI_AVK_ClothRedfabric0.4#A8433C
MI_AVK_ClothWhitefabric0.4#ECECE6
MI_AVK_Concreteconcrete3#A7A49D
MI_AVK_ConcretePlinthconcrete3#9C9890
MI_AVK_Corpusplain (generated)1#D9C2A1
MI_AVK_CorpusBloodplain (generated)1#7E2219
MI_AVK_CorpusClothplain (generated)1#E8E2D2
MI_AVK_CorpusHairplain (generated)1#4A3526
MI_AVK_EndGrainsawn boards0.5#B48A5C
MI_AVK_EndGrainGreysawn boards0.5#6E665B
MI_AVK_FallenLeafBrownplain (generated)1#6F4F30
MI_AVK_FenceGreenplain (generated)1#2E4733
MI_AVK_Firewoodsawn boards1.001#C39A69
MI_AVK_FurnitureAshwood grain1#86694B
MI_AVK_FurnitureAshGripwood grain1#6E5439
MI_AVK_FurnitureBeechwood grain1#B08A62
MI_AVK_FurnitureOiledwood grain0.5#9A6E45
MI_AVK_Geraniumplain (generated)1#C0283A
MI_AVK_GeraniumPinkplain (generated)1#D8457E
MI_AVK_Giltplain (generated)1#C9A34A
MI_AVK_GlassOpaqueDarkplain (generated)1#1F272C
MI_AVK_GlassOpaqueSmokeplain (generated)1#262B2E
MI_AVK_Graniteconcrete1.5#A9A6A0
MI_AVK_GrimeStreakconcrete1.5#5E564A
MI_AVK_GripBarewood grain0.5#C29E74
MI_AVK_HDPEFilledplain (generated)1#A4A898
MI_AVK_HDPEWhiteplain (generated)1#E6E6DF
MI_AVK_Haystraw0.5#B4A462
MI_AVK_HedgeGreenplain (generated)1#35532B
MI_AVK_HedgeGreenShadeplain (generated)1#22351C
MI_AVK_Ironiron1#2B2B2D
MI_AVK_LeafBlueplain (generated)1#6F8F7E
MI_AVK_LeafCardBoxleaf atlas (generated)1#2C4A1E
MI_AVK_LeafCardForbleaf atlas (generated)1#4E6A32
MI_AVK_LeafCardGeraniumleaf atlas (generated)1#3D6B21
MI_AVK_LeafCardHornbeamleaf atlas (generated)1#3A5A22
MI_AVK_LeafCardThujaleaf atlas (generated)1#2E5220
MI_AVK_LeafCardVegleaf atlas 2 (generated)1#5E8A2E
MI_AVK_LeafCardVegGlossleaf atlas 2 (generated)1#6E8C7A
MI_AVK_LeafDryplain (generated)1#8A7E3E
MI_AVK_LeafGeraniumplain (generated)1#557F38
MI_AVK_LeafGeraniumZoneplain (generated)1#3D4A26
MI_AVK_LeafGreenplain (generated)1#3E6A2C
MI_AVK_LeafIvyGlossyplain (generated)1#2E5A2C
MI_AVK_LeafLightplain (generated)1#7FA24A
MI_AVK_LeafRibplain (generated)1#C9D2B2
MI_AVK_LogsDarkweathered boards2#4F3A28
MI_AVK_MarigoldOrangeplain (generated)1#E07A1F
MI_AVK_MarigoldYellowplain (generated)1#EBB21E
MI_AVK_MetalDarkiron1#2F3133
MI_AVK_MetalGalvgalvanised metal1#9FA3A5
MI_AVK_MetalGalvOldgalvanised metal1#8B8981
MI_AVK_MilkStoneplain (generated)1#D7D0BC
MI_AVK_PaintAnthraciteplain (generated)1#3B3E42
MI_AVK_PaintBlackplain (generated)1#262321
MI_AVK_PaintBlueplain (generated)1#5E8E92
MI_AVK_PaintCardboardplain (generated)1#A47B4E
MI_AVK_PaintDrumBlueplain (generated)1#24508C
MI_AVK_PaintDrumGreyplain (generated)1#7E8488
MI_AVK_PaintGreenplain (generated)1#2F6B3A
MI_AVK_PaintHornplain (generated)1#8C8270
MI_AVK_PaintHornDarkplain (generated)1#3E362C
MI_AVK_PaintHornMidplain (generated)1#655A49
MI_AVK_PaintOliveplain (generated)1#4B5634
MI_AVK_PaintRedplain (generated)1#A52A22
MI_AVK_PaintStencilWhiteplain (generated)1#D8D6CC
MI_AVK_PaintWhiteplain (generated)1#E9E8E3
MI_AVK_PaintYellowplain (generated)1#E8B820
MI_AVK_Paintingplain (generated)1#B89A6A
MI_AVK_PanelGreygalvanised metal1#9EA2A6
MI_AVK_PlasterApricotlimewash2#E9BC92
MI_AVK_PlasterOchrelimewash2#C9A060
MI_AVK_PlasterWhitelimewash2#F2F0EA
MI_AVK_PlasticBlackplastic1#202122
MI_AVK_PlasticBlueplastic1#2E5C9A
MI_AVK_PlasticBrownplastic1#5A3D29
MI_AVK_PlasticConduitrender0.9#8B8D89
MI_AVK_PlasticGRPrender0.18#B3B1A8
MI_AVK_PlasticGRPChalkrender0.18#BEBBB1
MI_AVK_PlasticGRPDarkrender0.18#8F8E87
MI_AVK_PlasticGRPGrimerender0.18#9C988D
MI_AVK_PlasticGlossplain (generated)1#E8E6E0
MI_AVK_PlasticGreenplastic1#3C7A35
MI_AVK_PlasticGreyplastic1#4F5457
MI_AVK_PlasticMeterGreyplastic1#B8B9B2
MI_AVK_PlasticOrangeplastic1#DD5A1E
MI_AVK_PlasticTapeplastic1#B5894F
MI_AVK_PlasticWhiteplastic1#E4E4DF
MI_AVK_PlasticYellowplastic1#D9B52F
MI_AVK_PlinthGreyrender1.8#8F8C86
MI_AVK_Porphyryrubble stone1.5#4E463F
MI_AVK_PorphyryStonerock face1#5A4A42
MI_AVK_PorphyryStoneDarkrock face1#3E3632
MI_AVK_PorphyryStoneGreyrock face1#5E5A57
MI_AVK_RockPebblerock face1#8E877D
MI_AVK_RockPebbleLightrock face1#B8B1A4
MI_AVK_RockPebbleRedrock face1#7C6153
MI_AVK_RockWhetstonerock face1#76726A
MI_AVK_RoofMetalGreycorrugated iron2.7#7D8186
MI_AVK_RoofTilesAnthraciteconcrete roof tiles2#3B3C3E
MI_AVK_Rubberrubber0.75#1D1D1E
MI_AVK_RubberAgedrubber0.75#36363A
MI_AVK_RubberFeltrubber0.75#2C2D2E
MI_AVK_RubberWornrubber0.75#2B2A28
MI_AVK_RustForgedScalerusty metal1#4E3A2C
MI_AVK_RustPatchrusty metal1#7A4A2A
MI_AVK_SackPPfabric0.2#DDD6C3
MI_AVK_SackPrintplain (generated)1#3E6B3F
MI_AVK_Sandstoneconcrete1.5#A79C82
MI_AVK_Shinglesroof boards1.5#6D604F
MI_AVK_ShutterGreensawn boards1.5#3E6B45
MI_AVK_ShutterRedWhitesawn boards1.5#A63A2E
MI_AVK_ShutterWhitewood grain0.5#E8E6E0
MI_AVK_SignBlackplain (generated)1#1C1C1C
MI_AVK_SignBlueplain (generated)1#1F4E9A
MI_AVK_SignLegendplain (generated)1#EDEDE8
MI_AVK_SignRedplain (generated)1#B3261E
MI_AVK_SignTextBarnsign lettering atlas (generated)1#FFFFFF
MI_AVK_SignTextStreet3sign lettering atlas (generated)1#FFFFFF
MI_AVK_SignWhiteplain (generated)1#E8E8E3
MI_AVK_SignYellowplain (generated)1#E7B416
MI_AVK_Snowplain (generated)1#EEF1F4
MI_AVK_SnowDirtyplain (generated)1#9C978E
MI_AVK_SnowIceplain (generated)1#C8D8DE
MI_AVK_Soilsoil2#3A2A1E
MI_AVK_SoilMudsoil2#6E5C46
MI_AVK_SolarCellplain (generated)1#1C2433
MI_AVK_Sootrender0.9#2A2622
MI_AVK_StoneRubblerubble stone1.5#9A928A
MI_AVK_Strawstraw0.5#D2B979
MI_AVK_Terracottarender0.9#B4643E
MI_AVK_TimberDarkwood grain0.5#4F3826
MI_AVK_TimberGreyingwood grain0.5#8C7C66
MI_AVK_TimberLightwood grain0.5#A57E55
MI_AVK_TimberPlywoodwood grain1.25#BFA27A
MI_AVK_TimberPlywoodCorewood grain0.25#8E7553
MI_AVK_TimberStainedwood grain0.5#6B4A31
MI_AVK_TimberStainedOakwood grain0.5#5E4029
MI_AVK_TimberWeatheredwood grain0.5#6E6658
MI_AVK_TomatoGreenplain (generated)1#6E8F3A
MI_AVK_TomatoRedplain (generated)1#B8321F
MI_AVK_WindowFrameGreywood grain0.5#6E7175
MI_AVK_WindowFrameNaturalwood grain0.5#A0784E
MI_AVK_WrapFoilplastic1#DCE2DA
MI_AVK_WrapGreenplastic1#3E5A3A
MI_AVK_WrapGreyplastic1#6F706C
MI_AVK_WrapWhiteplastic1#E8E9E4